![how to setup a controller for desmume how to setup a controller for desmume](https://i.ytimg.com/vi/mJo0MN3Egtc/hqdefault.jpg)
Device Changelog: - Switched to Chaldea kernel (compiled with proton) - More accurate fast charging message.
HOW TO SETUP A CONTROLLER FOR DESMUME PRO
PixelPlusUI Xiaomi Poco X3 Pro Changelog.
![how to setup a controller for desmume how to setup a controller for desmume](https://i.ytimg.com/vi/EDl4cN1JREo/maxresdefault.jpg)
Then do sudo ~/RetroPie-Setup/retropie_packages.sh lr-desmume2015.įinally start up your game, select in the overlay QUICK MENU -> Options and note the switch Rotate mouse/analog input by 90 deg CCW. this line: applyPatch "$md_data/lr-desmume2015-mouse-analogstick-rotate-for-upright-games.patch" Modify lr-desmume2015.sh (in ~/RetroPie-Setup/scriptmodules/libretrocores) and add right below gitPullOrClone. It provides a config switch in the per game options for rotating mouse and analog stick ("emulated" mode only, the "absolute" mode is left as excercise to the reader -) ).Īfter applying the video rotation and dpad rotation (see above), these few steps are to be done as user pi: cd ~/RetroPie-Setup/scriptmodules/libretrocores
HOW TO SETUP A CONTROLLER FOR DESMUME PATCH
:/ Meanwhile I learned that the issue (upright mode and mouse control for touch) seems to be somewhat lost between lr-desmume2015 and retroarch.Īs a relief for the IMHO quirks in configuration I come up with a patch for lr-desmume2015: Last but not least: The mouse is still not rotated. (FWIW: The "Touch Tap" / "Stylus Press" is on R2.) cfg ( /home/pi/roms/nds/Hotel Dusk - Room 215 (USA).nds.cfg) contains analog remapping only: rmp contains dpad remapping only (see above). rmp and the analog sticks remapped in the per ROM. TL DR: I ended up with the awkward setup to have the dpad remapping in the. Then I noticed that the dpad rotation was not recognized from within the per rom config Hotel Dusk - Room 215 (USA).nds.cfg. Well, I ended up putting everything (dpad and analog remapping) in a. But: If I did put a 90° CCW remapping for analog stick also in this file, the analog remapping was not recognized. for a retropad /w analog (Hardware controller is a Xbox 360 via USB): input_player1_btn_down = "6" I followed the "per game remapping" but it turned out to be somewhat awkward (at least on my arcade, maybe others have experienced the same):Īs I wrote above, the dpad remapping works well in /opt/retropie/configs/nds/DeSmuME 2015/Hotel Dusk - Room 215 (USA).rmp, e.g.
![how to setup a controller for desmume how to setup a controller for desmume](https://battleroyalesettings.com/wp-content/uploads/2019/07/GronKy-Build-Controls.png)
Video rotation: 2015 $ cat Hotel\ Dusk\ -\ Room\ 215\ \(USA\).cfg So far: I was able to rotate the video and also the axis of dpad. (FWIW The game runs on a Nindento DS in "book" / upright position). I am close to run "Hotel Dusk: Room 215" smoothly without turning my cabinet by 90 degrees -)